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	<title>Comments on: Education Nation: Why educators aren’t sold on video games</title>
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	<link>http://hechingered.org/content/education-nation-why-educators-arent-sold-on-video-games_5622/</link>
	<description>By The Hechinger Report</description>
	<lastBuildDate>Mon, 13 May 2013 20:45:50 +0000</lastBuildDate>
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		<title>By: Leadership survey and more&#8230; &#171; What&#039;s out there in LETOIS&#8230;</title>
		<link>http://hechingered.org/content/education-nation-why-educators-arent-sold-on-video-games_5622/comment-page-1/#comment-5267</link>
		<dc:creator>Leadership survey and more&#8230; &#171; What&#039;s out there in LETOIS&#8230;</dc:creator>
		<pubDate>Mon, 11 Feb 2013 04:24:35 +0000</pubDate>
		<guid isPermaLink="false">http://hechingered.org/?p=5622#comment-5267</guid>
		<description><![CDATA[[...] controversy continues over the use of video games in education, and guess what? Not all teachers are sold on the benefits of video games as learning [...]]]></description>
		<content:encoded><![CDATA[<p>[...] controversy continues over the use of video games in education, and guess what? Not all teachers are sold on the benefits of video games as learning [...]</p>
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		<title>By: Chris Liehmann</title>
		<link>http://hechingered.org/content/education-nation-why-educators-arent-sold-on-video-games_5622/comment-page-1/#comment-1425</link>
		<dc:creator>Chris Liehmann</dc:creator>
		<pubDate>Wed, 07 Nov 2012 17:07:30 +0000</pubDate>
		<guid isPermaLink="false">http://hechingered.org/?p=5622#comment-1425</guid>
		<description><![CDATA[Very interesting article and comments.  It seems as if what educators are looking for out of educational games is: 

- free (or low cost)
- adaptable to each student&#039;s needs
- impacts student learning
- provides adequate training

My company recently launched our Beta version of a product we hope addresses many of the above concerns.  It is free, adaptable and does significantly impact student learning.  We are trying to address the training concerns right now and would love input from educators.  If you would like to provide feedback, please email info@smarteacher.ca 

Thanks!

Chris]]></description>
		<content:encoded><![CDATA[<p>Very interesting article and comments.  It seems as if what educators are looking for out of educational games is: </p>
<p>- free (or low cost)<br />
- adaptable to each student&#8217;s needs<br />
- impacts student learning<br />
- provides adequate training</p>
<p>My company recently launched our Beta version of a product we hope addresses many of the above concerns.  It is free, adaptable and does significantly impact student learning.  We are trying to address the training concerns right now and would love input from educators.  If you would like to provide feedback, please email <a href="mailto:info@smarteacher.ca">info@smarteacher.ca</a> </p>
<p>Thanks!</p>
<p>Chris</p>
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		<title>By: Games in the Classroom By the Numbers [Infographic] &#124;</title>
		<link>http://hechingered.org/content/education-nation-why-educators-arent-sold-on-video-games_5622/comment-page-1/#comment-1334</link>
		<dc:creator>Games in the Classroom By the Numbers [Infographic] &#124;</dc:creator>
		<pubDate>Fri, 26 Oct 2012 16:50:29 +0000</pubDate>
		<guid isPermaLink="false">http://hechingered.org/?p=5622#comment-1334</guid>
		<description><![CDATA[[...] students may forget what they’re learning when playing video games. This is a sentiment echoed by Todd Beard, a K-12 tech teacher who found his students weren’t retaining information as well. It is a [...]]]></description>
		<content:encoded><![CDATA[<p>[...] students may forget what they’re learning when playing video games. This is a sentiment echoed by Todd Beard, a K-12 tech teacher who found his students weren’t retaining information as well. It is a [...]</p>
]]></content:encoded>
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		<title>By: An Unexplored Opportunity: Video Games as Educational Tools &#124;</title>
		<link>http://hechingered.org/content/education-nation-why-educators-arent-sold-on-video-games_5622/comment-page-1/#comment-1210</link>
		<dc:creator>An Unexplored Opportunity: Video Games as Educational Tools &#124;</dc:creator>
		<pubDate>Wed, 03 Oct 2012 22:10:39 +0000</pubDate>
		<guid isPermaLink="false">http://hechingered.org/?p=5622#comment-1210</guid>
		<description><![CDATA[[...] HechingerEd blog wrote of a panel at last month’s NBC Education Nation summit where many educators brought up some concerns about the emerging technology of video games in the classroom. One teacher faced a challenge with his students having trouble moving between [...]]]></description>
		<content:encoded><![CDATA[<p>[...] HechingerEd blog wrote of a panel at last month’s NBC Education Nation summit where many educators brought up some concerns about the emerging technology of video games in the classroom. One teacher faced a challenge with his students having trouble moving between [...]</p>
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		<title>By: Lynn Scott</title>
		<link>http://hechingered.org/content/education-nation-why-educators-arent-sold-on-video-games_5622/comment-page-1/#comment-1170</link>
		<dc:creator>Lynn Scott</dc:creator>
		<pubDate>Thu, 27 Sep 2012 00:28:27 +0000</pubDate>
		<guid isPermaLink="false">http://hechingered.org/?p=5622#comment-1170</guid>
		<description><![CDATA[We have over 3000 educators who are members of our free professional learning community on game-based learning. I encourage those of you who are interested in using the power of gaming to improve K-12 learning to join us at www.edweb.net/gaming.  We have free monthly webinars with guest speakers and a library of all those sessions archived for on-demand viewing.  To learn the how and why of game-based learning, do join our community.]]></description>
		<content:encoded><![CDATA[<p>We have over 3000 educators who are members of our free professional learning community on game-based learning. I encourage those of you who are interested in using the power of gaming to improve K-12 learning to join us at <a href="http://www.edweb.net/gaming" rel="nofollow">http://www.edweb.net/gaming</a>.  We have free monthly webinars with guest speakers and a library of all those sessions archived for on-demand viewing.  To learn the how and why of game-based learning, do join our community.</p>
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		<title>By: Mary Bahr</title>
		<link>http://hechingered.org/content/education-nation-why-educators-arent-sold-on-video-games_5622/comment-page-1/#comment-1155</link>
		<dc:creator>Mary Bahr</dc:creator>
		<pubDate>Tue, 25 Sep 2012 13:59:42 +0000</pubDate>
		<guid isPermaLink="false">http://hechingered.org/?p=5622#comment-1155</guid>
		<description><![CDATA[As a life science teacher  I found my middle school students understood the concepts of cell biology much better after playing the cell biology video game developed  with grants from NSTA and NIH.  We used a computer lab to play the game and then did associated activities.  Some of my special ed kids really got into the game and were allowed to play it after they finished their review of basic math and reading in that lab.  Several of them acquired a HS biology level understanding of protein synthesis that I would never be able to teach in 7th grade using standard classroom practices.  All my students used vocabulary like ATP and respiration and active transport comfortably and with  real understanding after their game experience.  However I could not convince the other teacher of life science to use this game because they were not comfortable with the technology. So I do see the potential and agree with the need for training.]]></description>
		<content:encoded><![CDATA[<p>As a life science teacher  I found my middle school students understood the concepts of cell biology much better after playing the cell biology video game developed  with grants from NSTA and NIH.  We used a computer lab to play the game and then did associated activities.  Some of my special ed kids really got into the game and were allowed to play it after they finished their review of basic math and reading in that lab.  Several of them acquired a HS biology level understanding of protein synthesis that I would never be able to teach in 7th grade using standard classroom practices.  All my students used vocabulary like ATP and respiration and active transport comfortably and with  real understanding after their game experience.  However I could not convince the other teacher of life science to use this game because they were not comfortable with the technology. So I do see the potential and agree with the need for training.</p>
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